The Undead also have a special gold arrangement -- a Haunted Gold Mine. Like Night Elf Wisps, Undead Acolytes stay on the mine and gather mechanically. At 100 seconds, building one is slower than the Entangled Gold Mine, but Undead Acolytes don't have to wow classic gold stay around in one spot to construct, instead summoning a portal site that attracts their constructions into existence. When the portal is summoned, they are free to start other tasks.
Undead also differ from the other factions because they will need to utilize their simplest combat unit -- Ghouls -- to collect lumber. The trade-off is that Ghouls collect 20 timber per delivery instead of the Individual and Orc's 10, along with the Night Elves' 5. They're also a lot more defensible, should your competitor target your workers.
All games begin with your starting city right next to a gold mine. Night Elf or Undead players will find their beginning mine prepared to use, won't need to be worried about Haunting or Entangling right away, until,the first Gold Mine collapses. That is right, Gold Mines don't last forever, so you'll be seeking to expand quickly into the ancient mid-game. Locate another gold mine early, and begin planning to clear the region and enlarge to a second foundation. You also need to watch for your competitor's expansions. If you've got two gold mines, and they've just got one, you are going to be at a serious advantage.
To find out where your opponents are expanding too, however, you'll need to spend a while on recon. Sending a starting employee out to learn more about the map is a common tactic, but make sure you replace them fast to avoid missing out on prized early game tools. Finding out early what sort of force your competitors are constructing allows to cheap classic wow gold construct an effective counter force. Examine the section on'Creeping' below to find out more about neutral buildings, and a number of the great scouts you can hire there.