Combat Is Quite similar to PSO2's current combat system, down to PSO2 Meseta the weapons, Photon Arts and Photon Blasts. It's just faster, more portable and smoother. You will find no longer Perfect Attacks; instead, it's more like modern action games with combos and counterattacks. Dodging and obstructing is more fluid for many classes also. Certain classes may see a difference in drama. There's no more attacking from the air indefinitely, so expect to be on the ground more dodging and countering. Attacks and PAs are set up the exact same manner they are now using certain buttons performing specific attacks or the 1-2-3 system. So far as PB's go, since Mag's will not be a part of gameplay , they behave more like Sophisticated Photon Arts, which were introduced in Japan's PSO2 with Episode 6. Rather than summoning a creature, PB's will rather be a massive attack coping serious harm that should be recharged through combat.
Of the three courses they showed, Force had a few of the greatest changes. They now have a block similar to Hunters in addition to their dodge, which is a much-needed addition as they can be delicate and slowed down by Technique charging. Techniques also have gotten better in that they no longer need to be charged to use. They finally have an uncharged attack that, although not as powerful as the billed version, still does some fantastic damage.
Another fantastic change is that curing items may be used on the fly. No more getting stuck in a beverage cartoon trying to heal only to be promptly smacked and shed all of it without a thing you can do about it. Healing will happen instantaneously in NG while you do more important things, like dodging. All in all, the battle is receiving a much-needed update whilst still feeling perfectly comfortable.
In Episode 5, after the aid of those on Earth, players find a mysterious portal which leads to another dimension, called"Omega." This world appears driven purely by dream, a world of swords and magic rather than technology and science. Both worlds are in direct contrast with each other, and as the narrative progresses, players will frequently move between them while observing the strange similarities these worlds discuss. Simultaneously, a mysterious woman who calls herself"Alma" appears, and she seems to have advice about Omega and--strangely--roughly ARKS.
Episode 5 attracts a lot of new material and features such as increasing the participant level limit to 90, fresh ARKS assignments and areas to cheap Phantasy Star Online 2 Meseta explore, new enemy types, fresh pursuit types with new rewards, fresh seasonal events, fresh Alliance Quarters, and much more. Photon Art and Strategy levels will increase, and added Photon Art, Techniques, and Fight Arena weapons will probably be added.